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XMark

King of this little castle

February 14, 2014 10:56

Menus done

*phew* designing a proper menu interface is actually a much larger task than it seems. It's easy to just throw together a menu system that works on a minimally functional level, but this is an RPG. Players are going to spend a lot of time navigating through menus and comparing stats and other figures, so it all needs to be intuitive and informative.

Anyway, I've got the whole main menu system done, though I may tweak some things later on. You can use/arrange/drop items, change your party order, view stats, equip/unequip weapons and armor, load and save games (using HTML5 localStorage), import/export save game info, use/learn magic spells, and set a few game options.

Next thing I need to do is program item stores and inns, and interactive dialogue options.

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Insert witty phrase here.

newt

As seen on TV

February 18, 2014 13:30

I hope this thing features Dragon Quest 1 style menus (with an 8 character limit for each item as well).

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meh

XMark

King of this little castle

February 19, 2014 10:14

Yes to Dragon Quest style, no to 8-character limit

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Insert witty phrase here.